The developer of divinity614 really did a solid fixing the combat system (from fatality614). First the combat system was made very good, then he fixed diagonal combat, noclipping, pathing system and added wolpertingers.
Like I said before, the server had no content, no PvM, no tournaments. It remained active because it was really really good for hybriding/tribriding.
Although it did take a while for it to progress to becoming good; it was originally fatality614 which relates more to what you described playing.
This is when it was good: